I am really happy how it turned out and Thank my friends for the rig they let me use.
Thursday, December 6, 2012
Mock demo reel (FINAL!)
I finally compiled all of my rendered frames into one single gorgeous reel.
I am really happy how it turned out and Thank my friends for the rig they let me use.
I am really happy how it turned out and Thank my friends for the rig they let me use.
Labels:
animation,
art,
artist,
demo,
demo reel,
fun,
game cycles,
games,
happy,
hogan rig,
Jonathan Locati,
reel,
swinging
Sunday, December 2, 2012
classy hogan customized rig (week9)
This week I was able to customize the hogan rig with a top hat, monocle, and a mustache. I made a set driven key for each side to animate them.
Monday, November 26, 2012
finally another revision
I was able to revise my little animation of hogan swinging from a bar. cheers
Sunday, November 25, 2012
Anger and madness
This week has been terrible. I realized that some of my previous animations have deleted controllers. I was able to revise an idle cycle. I am still working on fixing the more extensive animation of hogan swinging from a bar. it's just not as revised as I would like it for posting.
Labels:
animation,
art,
artist,
creatures,
fun,
game cycles,
games,
happy,
Jonathan Locati
Thursday, November 15, 2012
Sunday, November 11, 2012
Whoopedy doo awesome doop [week6]
This week I surprised myself I animated 12 s am starting to block out a character interacting with an object. It's really good practice. I even animated the camera a little bit.
Labels:
animation,
art,
artist,
creatures,
fun,
game cycles,
games,
happy,
Jonathan Locati,
swinging
Sunday, November 4, 2012
time to revise 'week5'
This week I tried to give the Hard pod a little more character than i had before. raising him up on his legs seemed to help.
Labels:
animation,
art,
artist,
creatures,
fun,
game cycles,
games,
happy,
Jonathan Locati
Thursday, October 25, 2012
animations and revisions week4
Animating is really fun. I a starting to realize that the more limbs that something has the harder it is to animate. I revised the walk and idle cycles for the kamekouri and started animating the creature known as the hard pod.
Thursday, October 18, 2012
buggy flying cycle
I feel like I am making good progress working with rigs. Creatures are just as fun to animate as humans.
Labels:
animation,
art,
artist,
fun,
game cycles,
games,
happy,
Jonathan Locati
Wednesday, October 17, 2012
another cycle hooray.
I started animating with another rig today. It's almost like a bee creature. I would like to thank the guys who passed the rig along to me.
Monday, October 15, 2012
More animation HUZZAH!
I have been doing animation for three weeks and I feel like I'm getting better with every cycle I make. here's some more.
Sunday, October 14, 2012
revisions time
I revised three of my animation cycles.
Thursday, October 4, 2012
rough cycles.
I animated 4 game cycles
Idle Cycle
Walk cycle
punch cycle
Kick cycle
Idle Cycle
punch cycle
Kick cycle
Monday, May 21, 2012
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