Thursday, December 6, 2012

Mock demo reel (FINAL!)

I finally compiled all of my rendered frames into one single gorgeous reel.
I am really happy how it turned out and Thank my friends for the rig they let me use.


Sunday, December 2, 2012

classy hogan customized rig (week9)

This week I was able to customize the hogan rig with a top hat, monocle, and a mustache. I made a set driven key for each side to animate them.




Monday, November 26, 2012

Sunday, November 25, 2012

Anger and madness

This week has been terrible. I realized that some of my previous animations have deleted controllers. I was able to revise an idle cycle. I am still working on fixing the more extensive animation of hogan swinging from a bar. it's just not as revised as I would like it for posting.

Thursday, November 15, 2012

Sunday, November 11, 2012

Whoopedy doo awesome doop [week6]

This week I surprised myself I animated 12 s am starting to block out a character interacting with an object. It's really good practice. I even animated the camera a little bit.

Sunday, November 4, 2012

time to revise 'week5'

This week I tried to give the Hard pod a little more character than i had before. raising him up on his legs seemed to help.



Thursday, October 25, 2012

animations and revisions week4

Animating is really fun. I a starting to realize that the more limbs that something has the harder it is to animate. I revised the walk and idle cycles for the kamekouri and started animating the creature known as the hard pod.
 


Thursday, October 18, 2012

buggy flying cycle

I feel like I am making good progress working with rigs. Creatures are just as fun to animate as humans.


Wednesday, October 17, 2012

another cycle hooray.

I started animating with another rig today. It's almost like a bee creature. I would like to thank the guys who passed the rig along to me.


Monday, October 15, 2012

More animation HUZZAH!

I have been doing animation for three weeks and I feel like I'm getting better with every cycle I make. here's some more.





Thursday, October 4, 2012

rough cycles.

I animated 4 game cycles





Idle Cycle



Walk cycle













punch cycle











Kick cycle